Character Arc vs Character Development - VisDes
1. Visualizing Character Arcs: Deep Transformation
Key Points:
Emotional/Physical Transformation: visual transformation often mirrors internal journey. This can include changes in posture, expression, wardrobe/costume, or physical appearance.
Example: A character might start off in darker, more muted clothing and carried themselves with a slouched posture (when struggling with their ghost/deep-seated issue) and by the end, they wear lighter, more confident colours and stand taller.
Costume Evolution: Beyond colour, visual evolution of costumes is often the most efficient way to show growth. It is less permanent than a physical change like build/aging/etc while more permanent than posture/expression.
Example 1: A vigilante’s ragged, battle-worn attire to cleaner, heroic outfits as someone comes into their role or overcomes their internal struggles. A broken sword or frayed cloak can be fixed or replaced as a metaphor for the character’s psychological repair.
Symbolism of the Ghost from Their Past: The “ghost” that haunts a character can be reflected in their design. This might be a recurring motif (scar, piece of jewelry/some other possession, or colour) that signifies the unresolved trauma.
Example: A scar that fades as the character grows, or dark shadows around their eyes that lift when they confront their fears.
Shifts in Palette and Lighting: The colour palette or lighting used for the character can change throughout their journey. Start with cold, muted tones and progress toward warmer, brighter colours as the character achieves resolution.
Exercise:
Create a before and after transformation: Draw the character in their initial, troubled state (dark clothing, shadowy lighting, defensive body language) alongside a version after they've undergone their emotional arc (lighter colors, more dynamic stance, and confident expression).
Design a sequence of obstacles they face visually, showing them growing stronger or more resolved in each panel (such as the repair of their weapon or physical injuries healing).
2. Visualizing Character Development: Consistency + Depth
Key Points:
Consistency in Design: Characters like James Bond or Sherlock Holmes typically have a consistent look that conveys their strong, fully actualized persona. They don't change much visually, but the details of their design reveal aspects of their personality and history.
Example: Sherlock’s signature coat and hat reflect his methodical nature, while Bond’s clean-cut suit shows professionalism and control.
Iconic Symbolism: Fully developed characters often have visual trademarks (a hat, a weapon, a facial expression, etc.) that symbolize their personality or profession.
Example: Luffy’s straw hat signifies humble roots and an adventurous spirit. These symbols remain consistent and gain more narrative weight as the story progresses and past events come to light (we learn the hat was given to him by a role model, and later we learn that the hat was passed to the role model in the same way)
Subtle Growth: Any changes to these characters tend to be small and gradual. For instance, gaining new accessories or scars over time might indicate they've been through more challenges, but their core persona remains intact. These kinds of characters often foster unrealistic levels of trust from those around them, giving writers the much needed opportunity to humanise them—by showing that despite their full self-actualisation, they are also capable of failing, they are still human.
Villain as a Mirror: Often, the design of the antagonist or supporting characters can show contrast or complement the main character. The villain’s complexity or evolution might be visually contrasted with the hero's steadfast design, or two timeless ideals might c lash, taking form visually as the clash of two steadfast designs.
Exercise:
Draw a dynamic pose of the main character in a recognizable outfit (like Luffy’s straw hat or Sherlock’s coat), showing how their personality is consistent yet intriguing.
Create a sequence where the villain or side characters are visually transforming (arcs), while the hero remains relatively unchanged. Show subtle details of growth (new scars, equipment upgrades) on the main character without a full overhaul.
3. Illustrating Arcs & Development Together (Contrast is key)
Key Points:
Character Dev MC (The Guiding Force): Often, fully actualized characters help others on their journey. In visual terms, the main character’s stable design can contrast with characters undergoing more visible transformations (in most drastic cases converging towards the MC’s design)
Example: Sherlock Holmes’s coat, pipe, and hat. James Bond’s tux. Luffy’s red sleeveless shirt, denim three-quarter shorts, and straw hat.
Character Arc MC (The Evolution-ista—the most Dynamic Visual Design): Characters who go through arcs may start looking more/less troubled over the course of the story (things usually get worse before they get better), while the character who only needs development holds a consistent, iconic look. This makes them good mentors in an arc-MC-story since such designs allows them to serve as an anchor or aspiration. Just be careful that your ‘troubled’ MC doesn’t unintentionally come across as incapable.
Example: Any of the other Straw Hats as compared to Luffy.
Exercise:
Side-by-side character comparison: Create an illustration where two characters (one undergoing an arc and one fully developed) are shown interacting. Show the arc character in a stage of change, while the fully developed one is steady and iconic.
Arc Character Evolution: Draw a character changing through each visual cue (costume change, body language shift, silhouette change, etc.), with the main character remaining a visual constant (also try convergent design of these characters—influenced by the mc’s design, but in their own unique way)
4. Techniques for Illustrating Emotional and Physical Progression
Key Points:
Body Language Evolution: Characters on arcs often shift from defensive to open body language. This can be illustrated through posture, hand gestures, silhouette and movement.
Eyes and Facial Expression: Eyes are particularly important in showing internal growth. A character might start with a downcast, wary look and end with a direct, confident gaze.
Secret Element—Environment and Props: The setting and objects around the character reflect their arc. A cluttered, oppressive environment might gradually clear up as the character gains control of their situation.
Exercise:
Show a progression of emotions through facial expressions in a sequence: the character starting out fearful or conflicted, and ending confident and clear-eyed.
Design a symbolic prop (like a weapon, object, or environment) that reflects the character’s arc—starting damaged and eventually restored or transformed.
5. Learning outcomes
By the end of this lesson, examples, and demonstrations you will be able to:
Express character arc/dev visually
Communicate emotional depth purely through illustration.
Play arc and development characters off each to create a visually interesting cast of characters with actual depth